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Curling VR — Privacy Policy

Curling VR ("the game") is published by Francisco Miguel Durand y Böning, Brennerpaßstr. 1, 81547 München, Germany ("we", "us"). He is the controller responsible for the processing described here. Contact for privacy questions: hallo(at)franciscodurand.de.

This policy explains what information the game uses, why, and what choices you have. We keep it short because the game uses very little data.

What we do not do

Information from your Meta account (Meta Quest)

On the Meta Quest the game uses the Meta Platform SDK. With your permission (granted through Meta), the game receives:

This information stays on your headset for the current session. We do not send it to our own servers (we have none) and we do not store it.

Online play (Unity Gaming Services)

Public matches and private rooms use Unity Gaming Services by Unity Technologies (Authentication, Multiplayer sessions and Relay):

Unity processes this data as our service provider. See Unity's privacy policy: https://unity.com/legal/privacy-policy

Reporting other players (Meta's reporting service)

During an online match you can report your opponent through the Meta button (Report). The report form belongs to Meta: Meta's User Reporting Service collects the report and passes it to us in encrypted form.

What Meta itself processes when you use the report form is governed by Meta's privacy policy.

Data stored on your headset

The game keeps the following only on your device:

Uninstalling the game removes them. Nothing of this is uploaded.

Children

The game is not directed at children under 13. For players Meta reports as 10–12 years old, online play and friend invites are turned off. Local play on one headset remains available.

Your rights

Depending on where you live (for example under the EU GDPR), you may have the right to access, correct or delete personal data and to object to its processing.

Changes

If this policy changes, we will update this page and the date above.